第一个方法 compute
在终端开发中,某些运算需要长期占用cpu运算,常见的做法是新起一个线程,而在 dart 中,类似的事情则需要使用到 isolate
了。最近在阅读别人代码时发现了一个方法:
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/// Spawn an isolate, run `callback` on that isolate, passing it `message`, and
/// (eventually) return the value returned by `callback`.
///
/// This is useful for operations that take longer than a few milliseconds, and
/// which would therefore risk skipping frames. For tasks that will only take a
/// few milliseconds, consider [scheduleTask] instead.
///
/// {@template flutter.foundation.compute.types}
/// `Q` is the type of the message that kicks off the computation.
///
/// `R` is the type of the value returned.
/// {@endtemplate}
///
/// The `callback` argument must be a top-level function, not a closure or an
/// instance or static method of a class.
///
/// {@template flutter.foundation.compute.limitations}
/// There are limitations on the values that can be sent and received to and
/// from isolates. These limitations constrain the values of `Q` and `R` that
/// are possible. See the discussion at [SendPort.send].
/// {@endtemplate}
///
/// The `debugLabel` argument can be specified to provide a name to add to the
/// [Timeline]. This is useful when profiling an application.
Future<R> compute<Q, R>(ComputeCallback<Q, R> callback, Q message, { String debugLabel }) async {
// .....
}
此方法注释简单翻译是:生成一个 isolate 来运行 callbak 并把其结果返回。由于callback的参数及计算结果是通过 isolate 传递,其类型会有所限制 。简单运用如下:
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String syncFunc(int i){
// 由于compute 方法指定callback必须要有一个参数
// 所以无论如何都需要提供一个参数
// 也只能提供一个。如果需要多个参数,或者无参数,看后文。
return 'hello sync$i';
}
test2()async {
var r1 = await compute(syncFunc,1);
print("r1=$r1"); // r1=hello sync1
}
compute 的问题
通常我们的运算会依赖其他计算,而且这些计算可能只提供了异步 api,于时调用变成:
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Future<String> syncFunc(int i) async {
await Future.delayed(Duration(seconds:1));// 模拟异步调用
return 'hello sync$i';
}
test2()async {
var r1 = await compute(syncFunc,1);
print("r1=$r1"); // 此处无输出。
}
结果没有输出!!!!
Why
这是什么原因?好在 dart 是开源的,我们可以从源代码一步步跟踪进去。
compute 方法如下:
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Future<R> compute<Q, R>(ComputeCallback<Q, R> callback, Q message, { String debugLabel }) async {
profile(() { debugLabel ??= callback.toString(); });
final Flow flow = Flow.begin();
Timeline.startSync('$debugLabel: start', flow: flow);
final ReceivePort resultPort = ReceivePort();
Timeline.finishSync();
final Isolate isolate = await Isolate.spawn<_IsolateConfiguration<Q, R>>(
_spawn,
_IsolateConfiguration<Q, R>(
callback,
message,
resultPort.sendPort,
debugLabel,
flow.id,
),
errorsAreFatal: true,
onExit: resultPort.sendPort,
);
final R result = await resultPort.first;
Timeline.startSync('$debugLabel: end', flow: Flow.end(flow.id));
resultPort.close();
isolate.kill();
Timeline.finishSync();
return result;
}
@immutable
class _IsolateConfiguration<Q, R> {
const _IsolateConfiguration(
this.callback,
this.message,
this.resultPort,
this.debugLabel,
this.flowId,
);
final ComputeCallback<Q, R> callback;
final Q message;
final SendPort resultPort;
final String debugLabel;
final int flowId;
R apply() => callback(message);
}
void _spawn<Q, R>(_IsolateConfiguration<Q, R> configuration) {
R result;
Timeline.timeSync(
'${configuration.debugLabel}',
() {
result = configuration.apply();
},
flow: Flow.step(configuration.flowId),
);
Timeline.timeSync(
'${configuration.debugLabel}: returning result',
() { configuration.resultPort.send(result); },
flow: Flow.step(configuration.flowId),
);
}
主要做了以下几件事:
- 生成一个isolate ,保存message 和callback
- 在所生成的isolate 里运行callback,获取callback 运行后的结果并通过Port.send 方法传递其结果回给宿主isolate。
以面标粗的两个阶段:a) callback运行后 b) 通过port.send 就是问题所在。
因为我们的callback函数是异步的,那就意味着,直接运行是不会马上有结果的,只能返回一个 Future对象,不过这也没问题,有 Future 至少应该返回来对吧。难道没办法传递 Future 对象?
继续看源码
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/**
* Sends an asynchronous [message] through this send port, to its
* corresponding `ReceivePort`.
*
* The content of [message] can be: primitive values (null, num, bool, double,
* String), instances of [SendPort], and lists and maps whose elements are any
* of these. List and maps are also allowed to be cyclic.
*
* In the special circumstances when two isolates share the same code and are
* running in the same process (e.g. isolates created via [Isolate.spawn]), it
* is also possible to send object instances (which would be copied in the
* process). This is currently only supported by the dartvm. For now, the
* dart2js compiler only supports the restricted messages described above.
*
* The send happens immediately and doesn't block. The corresponding receive
* port can receive the message as soon as its isolate's event loop is ready
* to deliver it, independently of what the sending isolate is doing.
*/
void send(var message);
port-limit
根据注释描述,通过send发送的对象,仅支持若干平数据及内容为平数据的 map,list 。而在 dartVM 中,通过相同的进程以 Isolate.spawn 来创建的 isolate 可以发送共享的代码所生成的对象,此对象会被复制一份。
看来怀疑无法传递 Future 对象是错误的。重新回头看 compute 的代码:梳理下逻辑
Main_Isolate->Spawned: callback,message
Spawned->Spawned: result = callback(message) **@1**
Spawned->Spawned: port.send(result) **@2**
Spawned->Spawned: port.close()
Spawned->Spawned: isolate.kill() **@3**
Spawned->Main_Isolate: return result
Spawned isolate 里所运行的全是同步操作,所以,在@1 时可以返回一个 Future 对象,但到@3 时,此 Future 所依赖的上下文已经被销毁,这也许是它永远无法complete 的原因。实际原因需要进去看 engine 代码了。
Isolate 的实现
这个问题先到这吧,因为我已经找到了解决的方法,先不去读难懂的 engine c++ 代码了 ;)
终极解决方案:IsolateRunner
**官方提供的 isolate 库(flutter only) **
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final runner = await IsolateRunner.spawn();
return runner
.run(computeCallback, message)
.whenComplete(() => runner.close());
封装一下:
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typedef ComputeCallbackRunner<Q,R> = FutureOr<R> Function(Q message);
Future<R> computeRunner<Q,R>(ComputeCallbackRunner<Q,R> computeCallback,Q message) async {
final runner = await IsolateRunner.spawn();
return runner
.run(computeCallback, message)
.whenComplete(() => runner.close());
}
使用例子:
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test() async {
var r1 = await computeRunner(syncFunc,1);
print("r1 = $r1");
var r2 = await computeRunner(asyncFunc, 2);
print("r2 = $r2");
}
String syncFunc(int i){
return 'hello sync$i';
}
Future<String> asyncFunc(int i)async{
await Future.delayed(Duration(milliseconds: 500));
return 'helo async $i';
}
对了,使用前,别忘了在 pubspec.yaml
加上依赖
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dependencies:
flutter:
sdk: flutter
isolate: ^2.0.2 # 添加这行